FANDOM


Oronzo

Oronzo, is a game designer,conceptual developer and modder from the early web (web 1.0) the file was worked on between 1997-2002 and he is one of the original pioneer designers and content creator of one of the first historically detailed user made equipment files to achieve widespread popularity.

He revolutionized the game mechanics and created the 3rd original Equipment File to reach a widespread audience - basing his work the file on historical research/accuracy and increased game engine performance.

His file included new original graphics,game mechanic engineering,sound effects.
2

He was the first to implement several technical concepts:

* Creation of the R2 range dynamic.

* Creation of the Aerial R4-3d environment dynamic.

* Reduced airplane movement-corresponding to an average of MPH divided by max range of the aircraft.

* Odds removal for realism.

* R1 reduced sights for armour.

* Towed artillery movement of 1, to increase the computer's A.I. capability.

* Increased historical units-with researched linguistic native terminology- focus on minor powers.

* New graphics and sound files added

* New nations added

The current efile is downloadable at:

http://karhu.free.fr/kowalski/oronzo-efile.htm

http://sites.google.com/site/pz2oronzo

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.